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Technogeezer
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Immortal

Ah yes now that makes sense.

Anything that relies on 3d acceleration is suspect on Windows 11 ARM:

  1. Microsoft acknowledges that not all of the DX12 and OpenGL 3.3+ functionality is ported to ARM that would allow those types of applications to work.
  2. The vendors of those applications haven't ported them to native ARM code and they may rely on things that Microsoft's x86_64 emulator don't support well if at all.
  3. Both 1 and 2 may be true...
- Paul (Technogeezer)
Editor of the Unofficial Fusion Companion Guides
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