The actual crash you're hitting there is a timeout in our code, where we think your session has hung. But the mouse-thread that we're trying to reach is clearly still responding, because a few s...
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The actual crash you're hitting there is a timeout in our code, where we think your session has hung. But the mouse-thread that we're trying to reach is clearly still responding, because a few seconds into the Panic it prints into the log. I also see a couple messages that GuestInfo collection took 10x longer than it was supposed to. So I can only guess that your system is hitting some kind of a temporary stall/load, and you're just getting unlucky. (The cause of which could be the Windows bug mentioned by bluefirestorm, so I'd recommend trying to update Windows past that fix?) I'm not sure what the underlying cause of the stall is, but we have a config option you can set to make us wait longer before Panicing. If you set the line: mks.inputThreadRetries = 10 Into your config file (or vmx file), we'll wait twice as long before we'll give up trying to signal our thread. The option measure the number of 5-second waits that we'll do trying to signal the thread, and it defaults to 5, so normally we'll wait a total of 25 seconds. With mks.inputThreadRetries set to 10, we'll wait up to 50 seconds for a grab-request to complete before Panicing. You can also set it higher if you need to, but the trade-off there is that if you're in the middle of trying to grab/ungrab, you might not be able to use the mouse/keyboard on your host for that long until it either completes successfully, or hits that timeout. (That's why we were so strict on time-limits here.)