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The problem is the same: ProvisioningSource = tile0 and ProvisioningNumTiles = 1 are incompatible (even though you commented out ProvisioningNumTiles, 1 is the default value). You have already provisioned 1 tile.
// For provisioning Tile 1 - N, Tile0 is used as the source and this should be the keyword 'tile0' : Ex 'ProvisioningSource = tile0'
// int ProvisioningNumTiles : 1 or more tiles : Default 1 : If ProvisioningSource is a template this is automatically set to 1 tile.
// ProvisioningNumTiles = 1
You can either try a benchmark run with 1 tile, or change ProvisioningNumTiles to 2 or higher to create more tiles. If you do decide to create/provision more tiles, be aware you will need to change these lines from
Standby/Servers = Standby0
AuctionWebA/Servers = AuctionWebA0
AuctionWebB/Servers = AuctionWebB0
etc.
to (for example):
Standby/Servers = Standby0,Standby1
AuctionWebA/Servers = AuctionWebA0,AuctionWebA1
AuctionWebB/Servers = AuctionWebB0,AuctionWebB1