So im running VSphere 6.7 on a homelab. Im trying to get the 3D Acceleration with more than 512MB Memory on Windows 10 host, but iam running into errors.
Previoulsy ive been running Workstartion Player/Pro on a PC and that allows for 3D Graphics with DX11 and OpenGL as well as 8GB memory. My understanding is that this is a virtualized graphics card (running it within the ram?).
Is there any way to get this working the same way in VSphere? Or have i misunderstood and the Workstation Player/Pro is actually utilizing my on-board graphics cards?