I run Geeks3D GPU Caps Viewer to test the OpenGL support. And found:
GL 2.1 - HDR, DoF and RadiaBlur (Blank rendering)
GL 2.1 - HW Geometry Instancing (Error - This demo requires that support of OpenGL Geometry Instancing)
GL 2.1 - Soft Shadows (NO ambient light and/or light source)
GL 2.1 - GLSL Point Sprite Particles (Incorrect color)
GL 2.1 - Vertex Displacement Matrix (Error - This demo requires the support of OpenGL 2.0 and one vertex texture unit)
Does anyone have the same result?
BTW, my graphics card is ATI Radeon HD 4850. All works on host.