Wow! DirectX11 works fine on VMWare workstation 16.
However, there are some problems.
I am a game programmer. To save GPU memory in my game, some objects are using 16 bits texture.
VMWare's SVGA does not support almost 16 bits texture formats.
To be precise,
DXGI_FORMAT_B5G6R5_UNORM, DXGI_FORMAT_B5G5R5A1_UNORM, DXGI_FORMAT_B4G4R4A4_UNORM formats are not supported.
And DXGI_FORMAT_R8G8_UNORM, DXGI_FORMAT_R16_UNORM are supported.
In particular, DXGI_FORMAT_B5G6R5_UNORM and DXGI_FORMAT_B4G4R4A4_UNORM formats are still widely used in the game industry.
Are there any plans to support these formats?