3D Applications Compatibility List

3D Applications Compatibility List

This is a list of 3D applications (probably mostly games) that people have found to work with Fusion. Feel free to add your findings to the document, but keep questions in the comments. You can edit the document by selecting "Edit document" under Actions in the left sidebar. Please try to keep your results up to date with the most recent build; you probably want to remove your own outdated entries to keep this document reasonably short.

This list does not guarantee that a particular application will work for you, and does not imply support from VMware.

To enable 3D acceleration, shut down (suspend doesn't count) the virtual machine and go to Virtual Machine > Settings > System Hardware > Display. Check the "Accelerate 3D graphics" option. You must also install VMware Tools. If you previously used Fusion 1.x, remember to upgrade the virtual hardware if you haven't done so.

As of version 3.0, VMware Fusion offers experimental support for DirectX 9.0c with Shader Model 3 and OpenGL (2.1 when using the XPDM driver, 1.4 when using the WDDM driver).

Column Explanations

Application, Version

Which application you tested, and what version of the application.

Guest OS, Version

What Guest OS you are using, and what version of the OS.

Mac OS

What version of OS X you are using (e.g. 10.5.8, 10.6.2).

Fusion Build

Which version of Fusion you tried this with; for example, 215242 for 3.0.1. This information can be found under VMware Fusion > About VMware Fusion. Unless you say otherwise in the notes, it is assumed the installed version of VMware Tools matches the build number. Try to keep the list sorted by this value, newest version at the top .

Mac, Graphics Card

Type of Mac (e.g. Mac Pro, iMac, etc.) and graphics card (e.g. nVidia GeForce 7300 GT, ATI Radeon X1900 XT, etc.). Readers should keep in mind that Macs with integrated graphics (i.e. mini, MacBook) don't completely support OpenGL 1.4, which is necessary for proper guest 3D acceleration. As of Fusion 2.0, much of our internal testing is with the nVidia 8800 GT and ATI HD 2600, as we've found those have the best (i.e. least buggy) drivers.

Reporter

This will make it easier to figure out who to ask if other people have questions about setup. Also, get credited for your work Smiley Happy

Notes

Anything others need to know, e.g. known issues, tweaks, links to HOWTOs, etc.

Working Well

Applications that run perfectly or have minor problems that do not greatly affect usage. Similar to a Platinum or Gold rating on WineHQ AppDB list.

Application, Version

Guest OS, Version

Mac OS

Fusion Build

Mac, Graphics Card

Reporter

Notes

Aliens vs. Predator demo

Windows XP, SP2

1.0 (51348)

VMware

Anarchy Online

XP Pro, SP3

10.5.5

2.0 (116369)

MacBook Pro (nvidia 8600)

TheLoneVM

Audiosurf (Steam)

XP Pro, SP3

10.5.5

2.0.1 (128865)

MacPro (nvidia 8800)

TheLoneVM

Autodesk Inventor Professional 2010 x64

Windows 7 Pro x64

10.6.2 (K32)

3.0.1 (215242)

MacBook Pro (GeForce 8800 GT)

macfanboy

Cube in the top right, home view button, and the nearby controls do not display completely, but show up well enough to be usable. Aside from that, no issues.

Big Rigs: Over The Road Racing

XP Pro, SP3

10.5.6

2.0.1 (128865)

iMac, (nvidia 8800GS)

SamYikin

Works normally, minor graphics problems.

Braid (Steam)

XP Pro, SP3

10.5.8

3.0.1 (215242)

MacPro (Radeon x1900)

etung

Breath of Fire IV

Windows XP, SP2

1.0 (51348)

VMware

Caesar IV

XP Pro, SP2

10.5.5

2.0 (116369)

Mac Pro (NV8800/ATI2600)

TheLoneVM

Demo seems fine.

Civilization IV

XP Pro

10.5.5

2.0 (116369)

Mac Pro (8800GT)

alloallo

Introduction/wonder/end movies don't show. Only food resource icons shown on map and city view. Unit count for stacked units don't show. Otherwise, plays quite well under medium detail and I haven't noticed any show stopper problems.

Dangerous waters (Sonalysts)

XP Pro, SP3

10.4.11

2.0.2 (147997)

MacBook Pro2,2 Intel Core 2 Duo 2,33 GHz 2 G RAM Radeon X1600

mikeZ

Slow but steady

Darwinia (Steam)

XP Pro, SP3

10.5.5

2.0.1 (128865)

MacPro (nvidia 8800)

TheLoneVM

Defense Grid: The Awakening

Windows 7

10.6.2

3.0.1 (215242)

MacBook Pro (GeForce 9400)

etung

Resolution switching makes the game very sad, but once you manage to do this it runs fine.

Dungeon Runners

XP Pro, SP3

10.5.5

2.0.1 (128865)

MacBook Pro (nvidia 8600)

TheLoneVM

Dungeons and Dragons Online

Windows 7

10.6.2

3.0.1 (215242)

MacBook Pro (GeForce 9400)

etung

Unlike TheLoneVM's older report, I didn't have to fiddle with preferences. If you want to use mouse look, set VMware Fusion > Preferences > General > Always optimize mouse for games or else it's too jumpy.

EA FIFA 07

XP Pro, SP2

10.5.2

2.0b1 (89933)

Macbook Pro (GeForce 8600 GTM)

anton3s

Plays very well (tested up to 1024x768). Select low details setting (higher settings still playable but then the players look white and are hard to distinguish)

Enchanted Cavern

XP Pro, SP2

10.5.4

2.0 (116369)

Mac mini (Intel GMA950)

etung

Works well despite running on a mini.

FEAR

XP Pro, SP2

10.5.5

2.0 (116369)

Mac Pro (NV8800/ATI2600)

TheLoneVM

Fable: The Lost Chapters

Windows XP, SP3

10.5.5

2.0 (116369)

Mac Pro (GeForce 7300GS)

javieraltman

Works excellent, you'll have to tone down the graphics a bit if you have an old video card like mine, though.

Fifa 8 and Fifa 9

XP Pro, SP2

10.5.5

2.0 (116369)

Mac Pro (NV8800/ATI2600)

TheLoneVM

Only checked demos, both run great.

Galactic Civilization I

XP Pro, SP2

10.5.2

2.0b1 (89933)

Macbook Pro (GeForce 8600 GTM)

Sormine

Play very well. Speed ok. Music doesn't seem to work. Minimize and exit to desktop if switching to another space in MAC OS. Older game some most likely less demanding on 3D code.

Garmin G1000 trainer

XP Pro, SP3

10.6.3

3.0.2 (232708)

Imac 21,5" (2010)

pp75

relatively slow but not missing features that i could find

Grand Theft Auto III

Windows XP, SP2

1.0 (51348)

VMware

Tip: Set the Display Setup option Trails to OFF.

Guild Wars: Nighfall

Windows XP, SP3

10.5.5

2.0 (116369)

Mac Pro (GeForce 7300GS)

javieraltman

Works pretty well with good framerate even on my crappy video card, give it a shot!

Half Life 1 (Steam or original)

XP Pro, SP2

10.5.5

2.0 (116369)

Mac Pro (NV8800/ATI2600)

TheLoneVM

Half Life 2 / Portal / Team Fortress 2

XP Pro, SP2

10.5.5

2.0 (116369)

Mac Pro (NV8800/ATI2600)

TheLoneVM

Some minor rendering issues when viewing through portals, otherwise ok.

Hitman 2

Windows XP, SP2

1.0 (51348)

VMware

Left4Dead

XP Pro, SP2

10.5.5

2.0 (116369)

MacBook Pro (nvidia 8600)

TheLoneVM

Some stuttering when zombie hordes appear, minor blend issue with car headlights.

Lego Batman

XP Pro, SP2

10.5.5

2.0 (116369)

Mac Pro (ATI2600)

TheLoneVM

Minor fog problem on some levels.

Lego Indiana Jones

XP Pro, SP2

10.5.5

2.0 (116369)

Mac Pro (ATI2600)

TheLoneVM

Awesome, even Windows/Xbox360 controller works perfectly.

Lord of the Realms III

Windows XP, SP2

1.0 (51348)

VMware

Lord of the Rings Online and Dungeons and Dragons Online

XP Pro, SP2

10.5.5

2.0 (116369)

Mac Pro (ATI2600)

TheLoneVM

See notes below for details on how to get this working.

Madden 2008

1.1b1 (57919)

MacBook Pro (ATI x1600)

pingaiter

VM was windowed to begin with. Game started in a window in a window, weird. Works in fullscreen after committing a change in the game's video setting. Very playable, some stuttering, using "low" graphics setting in the game at 800x600x16 in-game resolution.

Maplestory

XP Pro, SP3

10.5.5

2.0 (116369)

MacBook Pro (nvidia 8600)

TheLoneVM

Version 0.62

Max Payne 1

Windows XP, SP2

1.0 (51348)

VMware

Max Payne 2

Windows XP, SP2

1.0 (51348)

VMware

Need for Speed Most Wanted Demo

1.1b1 (57919)

MacBook Pro (ATI X1600)

wdeboer

Very playable, some stuttering. 1024x768. Only cars ain't blinky as the screenshots on EA's website (games never do for me anyways)

Need for Speed Porsche demo

Windows XP, SP2

1.0 (51348)

VMware

Peggle

XP Pro, SP2

10.5.5

2.0 (116369)

Mac Pro (NV8800/ATI2600)

TheLoneVM

Extreme Fever!

Perfect World

XP Pro, SP3

10.5.5

2.0 (116369)

MacBook Pro (nvidia 8600)

TheLoneVM

Pirates of the Caribbean Online

XP Pro, SP3

10.5.5

2.0 (116369)

MacBook Pro (nvidia 8600)

TheLoneVM

Version 0.1.46

Portal: The First Slice

XP Pro, SP2

10.5.5

2.0 (116369)

MacBook Pro (GeForce 8600M GT)

etung

Some delay when things load, but smooth after that.

Psychonauts

XP Pro, SP3

10.5.4

2.0b1 (89933)

Macbook Pro (GeForce 8600 GTM)

Nickhamm

Plays fine, slow frame-rate in complex scenes

RalliSport Challenge

Windows XP, SP2

1.0 (51348)

VMware

S.W.A.T. 4

XP Pro, SP2

10.5.1

1.1 (62573)

Mac Pro (GeForce 7300)

InflatableMouse

Graphic details need to be brought down to be playable. Use vmmouse.present = "FALSE" vmx flag

Sam & Max: Season 1

Windows XP, SP3

10.5.5

2.0 (116369)

Mac Pro (GeForce 7300GS)

javieraltman

Works great, if you have a better video card it'll run like you were on Windows natively.

Sam and Max (season 1/2)

XP Pro, SP2

10.5.5

2.0 (116369)

Mac Pro (NV8800/ATI2600)

TheLoneVM

Played through most of the demos, no problems.

Shin Megami Tensei Imagine

XP Pro, SP3

10.6.2

3.0.1 (215242)

MacBook Pro (GeForce 9400)

etung

Sins of a Solar Empire Demo (1.032)

XP Pro, SP2

10.5.5

2.0 (116369)

Mac Pro (GeForce 7300)

etung

Very fluid, only minor flaw is that planets are missing textures (they appear transparent).

Spore Creature Creator

XP Pro SP2

10.5.4

2.0b2 (107508)

Mac Pro ATI Radeon HD 2600

j0nn0

Needs DX9.0c. Works great, really fluid, connects to Spore site for updates. Had problem uploading video to Youtube but that may be my network.

Star Wars Empire At War v1.05.48808

XP Pro, SP3

10.6.3

3.0.0 (198580)

iMac i5 27" (2.66GHz), 8GB DDR3 1067MHz RAM, ATI Radeon HD 4850

jonnymorris

Runs very well.  Recommend setting to 1440x900 and tick the Widescreen setting.

StepMania

XP Pro, SP3

10.5.4

2.0b1 (89933)

Macbook Pro (GeForce 8600 GTM)

Nickhamm

Runs Flawlessly; May need to adjust timing in options

Strong Bad's Cool Game for Attractive People Episodes 1-4

Windows XP, SP3

10.5.5

2.0 (116369)

Mac Pro (GeForce 7300GS)

javieraltman

Not the smoothest framerate on my setup, but again, my video card sucks. Anything that's less than 2 years old will run it just fine. Everything else works beautiful.

Strong Bad's Cool Games for Attractive People

XP Pro, SP2

10.5.5

2.0 (116369)

Macbook Pro (nvidia 8600)

TheLoneVM

Played Episode 1 demo

Stronghold 2 Deluxe v1.4.1

XP Pro, SP3

10.6.3

3.0.0 (198580)

iMac i5 27" (2.66GHz), 8GB DDR3 1067MHz RAM, ATI Radeon HD 4850

jonnymorris

Without the two updates that the game automatically finds online this game has some graphical problems - buildings disappear, there are some large artifacts on screen, and sometimes it just bombs completely.  With the two updates downloaded and installed up to version 1.4.1 with recommended graphics settings the game runs almost flawlessly (occasional building does not display), scrolling can be a little choppy when there's a lot going on though.  I allocated two cores to this XP Pro VM, I suspect Stronghold 2 Deluxe should work just as well with one core (will try this next).  Hint: use the arrow keys to quickly scroll around the game area.  UPDATE: Works great on maximum graphic detail levels!  I set the resolution to 1440x900 85Hz, there isn't a choice for the iMac's native 2560x1440.  Works fine with just one CPU core allocated to the VM.

Supreme Commander

Windows XP, SP3

10.6.3

3.1.0 (254806)

MacBook Pro (GeForce 8600M GT)

hobbit

The release candidate build improved speed a bit, game can get laggy with high unit counts

TOCA Race Driver 3

Windows XP, SP3

10.5.5

2.0 (116369)

iMac 3.06GHz (Early 2008) 8800GS

JMarkevich

Turn down graphics quality one notch and turn off hi-res reflections.

The Sims 2

XP Pro, SP3

10.5.4

2.0b1 (89933)

Macbook Pro (GeForce 8600 GTM)

Nickhamm

Flawless; low FPS

The Sims

XP Pro, SP3

10.5.4

2.0b1 (89933)

Macbook Pro (GeForce 8600 GTM)

Nickhamm

Flickery top bar and "Sticky" graphics

Tom Clancy's Rainbow Six 3: Raven Shield

XP Pro, SP2

10.5.1

1.1 (62573)

Mac Pro (GeForce 7300)

InflatableMouse

Intro movies stutter, Enter/Return skips them. Use vmmouse.present = "FALSE" vmx flag.

Tomb Raider: Anniversary

XP Pro, SP2

1.1rc1

MacBookPro (Radeon x1600)

nathanp

Slows down (high CPU) when textboxes appear, hitting windows key and going back into the game fixes this

Tony Hawk 3

Windows XP, SP2

1.0 (51348)

VMware

Torchlight (Runic Games)

W7 Home Premium

10.6.1

3.0

iMac 24" 2008 (3.06ghz Duo, 4 GB RAM, Nvidia 8800GTS)

DrHockey

Runs smoothly. Suggest running Fusion and game in full screen mode as there seems to be an issue reconciling resolutions between the game and the OS when Fusion is running in a window.

Total Annihilation

XP Pro, SP3

10.5.5

2.0 (116369)

Mac Pro (ATI X1900XT)

DarylF2

Works well, sometime a box appears around cursor but is just a minor distraction; performance is quite good.

Warcraft III: Frozen Throne

XP Pro, SP2

10.5.1

1.1 (62573)

Macbook (1.8 Ghz) 2gb ram - GMA950

James Snell

Graphics feel a bit lagged, but game seems resonably playable. Minor text bugs at main menu - a character missing from version number - occational stuff like that

Warhammer 40,000: Dawn of War: Soulstorm Demo

XP Pro, SP2

10.5.5

2.0 (116369)

MacBook Pro (GeForce 8600M GT)

etung

Works well

Wizards and Warriors

XP Pro, SP2

10.5.5

2.0 (116369)

Mac Pro (ATI2600)

TheLoneVM

Great nod to the old Wizardry games. Needs a couple of patches to get it going, see http://www.tomshardware.com/forum/44338-13-wizards-warriors-patch-both

World in Conflict

XP Pro, SP2

10.5.5

2.0 (116369)

Mac Pro (NV8800/ATI2600)

TheLoneVM

Some audio/video sync issues during cutscenes, but gameplay runs great.

X-2 Rolling demo

Windows XP, SP2

1.0 (51348)

VMware

FFXI Vana'diel Bench 3\

XP Pro, SP2

10.5.5

2.0 (116369)

Mac Pro (GeForce 7300)

etung

A few minor things that may be texture issues, but overall looks good.

Full Spectrum Warrior\demo

XP Pro, SP2

1.1b1 (57919)

iMac (late 2006) (Radeon x1600)

aanhorn

choppy sound, minor texture glitches

Hundred Swords\

XP Pro, SP2

1.1b1 (57919)

iMac (late 2006) (Radeon x1600)

aanhorn

slightly choppy sound, otherwise playable

NWN+Exp Packs\

XP SP2

10.5.1

1.1 (62573)

MacBook 2Ghz CD

iscariotj

Works well, though graphic options need tweaking to get best speed.

Narbacular Drop\

XP Pro, SP2

10.4.11

1.1 (62573)

Mac Pro (GeForce 7300)

etung

Use vmmouse.present = "FALSE" vmx flag.

Neverwinter Nights 2 (Mask of the Betrayer)\

XP Pro, SP2

10.5.2

2.0b1 (89933)

Macbook Pro (GeForce 8600 GTM)

dpolombo

No bugs so far, but I had to set the graphics level almost to the minimum to make it playable (no shadows, water reflection, ...), and it remains slow.

Operation Flashpoint\

XP Pro, SP2

1.1b1 (57919)

iMac (late 2006) (Radeon x1600)

aanhorn

some slowdown, otherwise playable

Puzzle Quest (Demo)\

XP Pro, SP2

10.5.2

2.0b1 (89933)

Macbook Pro (Radeon Mobility x1600)

jackfaust

Sluggish, but playable.

Sam & Max Demo\

XP Pro, SP2

10.5.5

2.0 (116369)

Mac Pro (GeForce 7300)

etung

Works well

Silver\

XP Pro, SP2

1.1b1 (57919)

iMac (late 2006) (Radeon x1600)

aanhorn

slightly choppy sound, otherwise playable, game crashes when switching between vm fullscreen and windowed mode, requires "SilverUK_GeForce2Patch_v2" patch to function under Windows XP

SimCity 4 Deluxe Edition\

XP Pro, SP3

10.5.4

2.0b2 (107508)

MacBook Pro (Radeon X1600)

WelshSage

A little slow during UI updates, but very playable.

Spectromancer\

XP Pro, SP2

10.4.11

2.0b1 (89933)

MacBook (Intel GMA950)

etung

Occasional slowdown and sound stuttering, probably because this was on a MacBook.

Yahoo's FATE\

XP SP2

10.5.1

1.1 (62573)

Mac Mini (1.6GHz Core Duo)

jfriesne

Works well. Graphics were a bit slow until I turned down the effects, now it runs great.

fr-025: the.popular.demo\

1.1b1 (57919)

MacBook Pro, Mac Pro (ATI)

bgertzfield

Some slowdown, audio stuttering

東方花映塚 (Phantasmagoria of Flower View)\

Xp Pro, SP2

10.5.5

2.0 (116369)

MacBook Pro (2.33, 3GB, Radeon X1600)

ds80

Works as it should.

東方緋想天 (Scarlet Weather Rhapsody)\

XP Pro SP2

10.5.5

2.0 (116369)

MacBook Pro (GeForce 8600)

Mr VacBob

Works well.

Mostly Usable

Applications that have some problems but are still usable. Similar to a Silver or Bronze rating on WineHQ AppDB list.

Application, Version

Guest OS, Version

Mac OS

Fusion Build

Mac, Graphics Card

Reporter

Notes

Ancient Quest of Saqqarah

XP Pro, SP2

10.5.4

2.0 (116369)

Mac mini (Intel GMA950)

etung

Occasional slowdown and sound stuttering, probably because this was on a Mac mini.

Auran: Trainz 2006\

XP Home, SP2

10.5.4

2.0b1 (89933)

Macbook Pro (GeForce 8600M GT)

Cool Games

Runs now in 2.0b1 set DirectX 9 1440 x 900 32 bit but

Last line of Text in route and session names are not visible until clicked below choices.

First try was only for a few minutes but was usable.

I will be playing with more settings.

Beyond Good & Evil\ demo

XP Pro, SP2

1.1b1 (57919)

iMac (late 2006) (Radeon x1600)

aanhorn

very choppy framerate and sound, some scenes are rendered blurry and out of focus, minor graphical glitches in other scenes

Civilization IV\

XP Home, SP2

10.5.3

2.0b1 (89933)

iMac 2.66GHz, 2GB 800 MHz DDR2 SDRAM (Radeon HD 2600 Pro)

jvhiii

Plays in single player mode, but a little slow.

On MacBook Pros, it helps to manually set the game resolution to the screens resolution. Edit the "ScreenWidth" and "ScreenHeight" values in C:Program FilesFiraxis GamesSid Meier's Civilization 4CivilizationIV.ini and set them to your screen resolution.

CSI 3: Hard Evidence

XP Pro, SP2

10.5.1

1.1 (62573)

Mac Pro (GeForce 7300)

glwarner

Voice over will sometimes loop through the same dialog mutliple times. Some graphic issues on certain sceens. It appeas the geomertry is off. Mostly playable.

Dungeonsiege II

XP Pro, SP2

10.5.1

1.1 (62573)

Mac Pro (GeForce 7300)

glwarner

Mouse is choppy and slow to handle.Voice over dialog is normal speed but the text is not - it is slower. Have not tested combat yet.

Dungeon Seige Demo\, Dungeon Seige: Legends of Aranna Demo\

XP Pro, SP2

10.5.5

2.0 (116369)

Mac Pro (GeForce 7300)

etung

Minor problem with far clipping (lack of fog?), partial inventory screen shows through. Playable.

Dungeon Seige II Demo\

XP Pro, SP2

10.5.5

2.0 (116369)

Mac Pro (GeForce 7300)

etung

Box around mouse, halos around objects do not render properly. Playable.

Everquest

XP Pro, SP2

10.5.1

1.1 (62573)

Mac Pro (GeForce 7300)

glwarner

Mouse disapears when not being moved and there is a box around it when it is moving - most of the time black. The graphics are a bit choppy. Cannot be played in Unity mode for the mouse does not work right - loses left click ability. I have the mouse bound to the window. Was able to play with out other issues. Have not tried to raid with this setup yet.

Narbacular Drop\

XP Pro, SP2

10.5.5

2.0 (116369)

Mac Pro (GeForce 7300)

etung

Too much glow around light sources, poor framerate.

Phoenix RC\

XP Pro, SP3

10.5.4

2.0b2 (107508)

MacBook Pro 2.33 GHz, 2GB RAM, ATI X1600 256 MB

bilboa

Program runs, but at slow framerate of only 25-30 FPS even with display settings on low. Sceneries display fine but models' colors are all messed up.

RealFlight G3.5\

XP Pro, SP3

10.5.4

2.0b1 (89933) and 2.0b2 (107508)

MacBook Pro 17", 2.5GHz Core2Duo, 2GB DDR2, NVIDIA GeForce 8600M GT

darrylr

G3.5 works if you use model aircraft (not helicopters) on "Photofield" sites. Moving clouds, smoke and streamer effects all work. The simulation (with smoke effects aka particles turned off) is fast enough to be quite usable on a fast MacBook Pro, but has some problems...

  1. Multiple Windows error messages pop-up at program startup, when selecting a new model or when a model crashes, "Error creating effect ShadowBlob2" and "Error creating effect ShadowAntiBlob2" regardless of whether Simulation>Settings>Graphics>Quality>Shadows Enabled is Yes or No.

  2. PhotoFields work, but traditional field are really not usable, scenery objects and aircraft when used on non-PhotoFields render as grey objects with no surface texture.

  3. Helicopter models display radiating polygons spinning in the plane of the rotor blades that fill the entire screen making helicopters unusable.

  4. As expected graphics performance in Unity mode is horrible, audio stutters, Windows error messages like in #1 do not display properly in Unity mode, but not important.

  5. 2.0b2 fixed this: Screen capture (Tab shortcut or from pulldown menu) from withing RealFlight does not work. Each screen capture file is mostly of the underlying Windows desktop with some garbage on it.

  6. 2.0b2 fixed this: Window>Show Title Bar has problems enabling the Title Bar, you have to use the mouse to "paint over" where the Title Bar is to make it appear when you turn it on after turning off.

Roller Coaster Tycoon 3 Demo\

XP Pro, SP2

10.5.5

2.0 (116369)

Mac Pro (GeForce 7300)

etung

Cursor has a box around it, some menus may have gray backgrounds (not sure if this is intentional). Camera sometimes jerks back and forth when moving. Other than that works well

SimCity 3000

XP Pro, SP2

10.5.5

2.0.1

iMac (late 2006) (Radeon x1600)

aanhorn

runs well apart from some texture flickering in dialog boxes and interface

Spectromancer\ 0.31

XP Pro, SP2

10.4.11

2.0 (116369)

MacBook (Intel GMA950)

etung

Occasional slowdown and sound stuttering, probably because this was on a MacBook.

Starcraft II Beta

Windows 7

10.6.3

3.1.0

Mac Pro w/ GeForce 8800 GT

kbong

Runs smoothly on the lowest settings, but significant graphics latency makes precise mouse control very difficult.

Tales of Monkey Island (Steam)

XP Pro, SP3

10.6.2

3.0.1 (215242)

MacBook Pro (GeForce 9400)

etung

On this machine, the games will hang at the default graphics quality (9). Once I turned down the settings (by copying the preferences from a different Mac: 10.5.8/MacPro/Radeon x1900), it was fine. Cursor speed is a little slow, but playable.

The Sims 2

Vista Business, SP1

10.5.4

2.0rc1 (113392)

Macbook Pro 4,1 NVIDIA GeForce 8600M GT

anw122

The game runs, the intro cinematics are a bit jumpy, can't change the resolution past 800x600, graphics weren't bad for the resolution but weren't good, the game was jumpy when trying to move around a lot; I didn't try to install all of the expansions, but read that the ones with Securom make the program crash.

Uru Complete Chronicles

XP Home, SP2

10.5.4

2.0b2 (107508)

MacBook Pro (Radeon X1600)

cwalther

Game is playable and runs very smoothly, but has moderately severe graphics glitches. Many objects appear black (for some, the texture returns depending on viewing angle); vertex colors and/or shading missing on some objects (appear at full texture brightness), depending on viewing angle; sometimes real-time shadows are also projected towards the light source, not only away from it; black beams from the center of the screen to animated objects; some objects with alpha-blended textures are invisible.

Warhammer 40K : Dawn of War : Dark Crusade\ demo

XP Pro, SP2

1.1b1 (57919)

iMac (late 2006) (Radeon x1600)

aanhorn

graphics configuration test passes, game runs with choppy sound, some menu/interface text corruption, some cursor texture corruption

Not Usable

Applications that do not run properly, have problems that significantly impede usage, or are otherwise unusable. Similar to a Bronze or Garbage rating on WineHQ AppDB list.

Application, Version

Guest OS, Version

Mac OS

Fusion Build

Mac, Graphics Card

Reporter

Notes

AGON: The Lost Sword of Toledo

XP Home, SP3

10.5.6

2.0 (116369)

MacBook Pro (GeForce 8600M GT)

Lariza

game launches, intro movies work, but the playing screen is black.

Albatross18\

10.5.5

XP Pro SP2

2.0 (116369)

MacBook Pro (GeForce 8600M)

Mr VacBob

background textures missing, game freezes upon choosing a menu option

ArchLord

XP Pro SP3

10.5.5

2.0.1 (128865)

MacBook Pro (Radeon x1600)

jadestorm

loading starts out fine, then screen whites out.. appears to be running even though you can't see it

BioShock

XP Pro SP3

10.5.4

2.0b1 (89933)

Macbook Pro (GeForce 8600 GTM)

Nickhamm

Plays Intro Videos then stays black eating 100% CPU

Braid (Steam)

XP Pro, SP3

10.6.2

3.0.1 (215242)

MacBook Pro (GeForce 9400)

etung

Virtual machine becomes unresponsive, have to force quit it to recover

Call of Duty 4 - Modern Warfare

XP Pro, SP3

10.5.4

2.0b2 (107508)

Mac Pro Tower, dual Xeon, Dual Core, Radeon x1900

shornby

Starts up fine, but too slow to play. Frame rate is about 2 FPS at 640x480 with all settings reduced to minimum. VM settings - 1.5GB ram, 2 VCPU's, optimize for VM.

Call of Duty 4: Modern Warfare\

XP Pro, SP2

10.5.3

2.0b1 (89933)

Mac Pro, Radeon x1900XT

batcave

Starts but then gives error - "Video card or driver doesn't support separate alpha blend, glow will be disabled." Then it just crashes.

Civilization 4 (patch 1.61 - no expansions)

Xp Pro, SP2

10.5.1

1.1 (62573)

Macbook (1.8, 2gb) GMA950

James Snell

App loader starts loading game - then entire VM crashes ungracefully:(

Combat Mission: Beyond Overlord

XP Pro, SP2

10.4.11

1.1.1 (72241)

iMac (2.16, 2gb) ATI X1600)

Henri de Marcellus

The game starts up, and the splash screen and scenario selection screens appear nicely. It hangs a for a while when drawing the battlefield. Many objects aren't drawn and come and go as you move the camera. Other than choppy play, the main problem is that none of the superimposed graphics (text, selection boxes, etc.) appear. This one is almost semi-working.

Counter Strike Source

XP Pro, SP2

10.5.1

1.1 (62573)

Macbook Pro, 2.0, 2gb, ATI x1600

Matt Peters

Applications starts, performance extremely poor, mouse over issues. Sound glitching. Can't progress further than servers list.

Crysis

Windows 7

10.6.1

3.0.0 (204229)

Mac Pro (GeForce 8800 GT)

kbong

Game runs, slow and ugly, with all graphics settings at the minimum level.

Elder Scrolls III : Morrowind\

XP Pro, SP2

1.1b1 (57919)

iMac (late 2006) (Radeon x1600)

aanhorn

game loads and runs with choppy sound, texture failure after entering first building (black screen)

Empire Earth I

XP Pro, SP3

10.5.5

2.0.1 (128865)

MacBook Pro (NVIDIA GeForce 8600M GT)

damainman

Upon starting the game, it shows the splash screen, the screen goes black and within seconds your back at the desktop and the game is closed.

Galactic Civilizations II\

XP Pro, SP2

10.5.2

2.0b1 (89933)

Macbook Pro (GeForce 8600 GTM)

dpolombo \ Sormine

Game launches, and it is possible to start a game. Gray lines constantly flash across the screen, and the interface is very slow, making it very difficult to play.

Addition: Text and graphic is distorted from the grey line. Line seem to be coming from the upper left screen in a cone shap toward lower right corner of the screen.

Crash "blue screen" crash upon exit of the game. Crash is dirty and reboot require shutting down the guess then restarting it after it freeze on rebooting after crash.

F.E.A.R. singleplayer demo

XP Pro, SP2

1.1b1 (57919)

iMac (late 2006) (Radeon x1600)

aanhorn

application fails to launch

Google Earth 4.3\

XP Pro SP3

10.5.4

2.0b2 (107508)

MacBook Pro 17", 2.5GHz Core2Duo, 2GB DDR2, NVIDIA GeForce 8600M GT

darrylr

Goolge Earth start up and will appear to run for a while especially if you run in Safe Mode and have unchecked most options in the sidebar such as "Layers>Borders and Labels". However checking "Borders and Labels" or loading kml files that contain a large number of lines (several thousand) will reproducibly hang the virtual machine. Some of the lines are also often misdrawn before the virtual machine hangs. Often the hang also casues problems for the host OS with the host becoming unresponsive and requiring a reboot.

Yes and OK Google Earth is not a game, but it uses DirectX, and I yes know it runs natively on Mac OS X, but I need to run with code that uses the OLE/.NET API only available on Windows.

Grand Theft Auto: San Andreas\

XP Pro, SP3

10.5.4

2.0b2 (107508)

MacBook Pro (Radeon Mobility X1600)

WelshSage

Game is too slow to be playable. Shadows are not rendered correctly if at all

GTA2

1.1b1 (57919)

MacBook (CD) (GMA 950)

IscariotJ

Retested due to apparent improvements/fixes. Still doesn't work. Initial menus display, but selecting play produces a blank screen

Grim Fandango

XP Pro SP3

10.5.4

2.0b1 (89933)

Macbook Pro (GeForce 8600 GTM)

Nickhamm

Black screen, 100% CPU usage

Guild Wars

1.1b1 (57919)

Mac Pro (ATi Radeon X1900)

resistor

Crashes on launch in DX9 mode, severe graphical glitches in DX8 mode

Half Life (Steam)\

XP Pro, SP3

10.5.2

2.0b1 (89933)

MacBook Pro (GeForce 8600M GT)

sulka

Complains about incompatible video card upon launch (claims doesn't even support DX7). After first 3D scene loads, the game freezes. Works fine under Boot Camp.

Halo: Combat Evolved

XP Pro, SP3

10.5.4

2.0b1 (89933)

Macbook Pro (GeForce 8600 GTM)

Nickhamm

Runs only in safe mode; Extremely low FPS (like 5-10 fps)

Halo

XP Pro SP3

10.5.4

2.0 beta 2

Mac Pro (early 2008) 8 core, 2.8 GHz, GeForce 8800GT

CheeseDrips Slowly

Program launches, but says that Direct3D is not available, and quits. DirectxDiag shows that Direct3D is supported.

Homeworld 2

Xp Pro, SP2

10.5.1

1.1 (62573)

Macbook (1.8, 2gb) GMA950

James Snell

App doesn't open at all. Runs fine when booting Boot Camp partition natively

InVivo5Windows 710.7474597

Macbook Air,

Macbook Pro

Mohannad Hashem2D imaging works, 3D imaging stays black, does not at all render.

Maple Story\

XP Pro, SP3

10.5.2

2.0b1 (89933)

MacBook Pro (GeForce 8600M GT)

sulka

GameGuard crashes immediately when application user presses Play in Maple loader, cannot proceed playing. Works fine under Boot Camp.

Mass Effect

XP Pro, SP3

10.5.6

2.0 (116369)

MacBook Pro (late 2008, MacBookPro5,1) (GeForce 9400M, GeForce 9600M GT)

OSUnited

application fails to launch, displays error message stating

"Failed to compile global shader FDOFAndBloomGatherFallbackPixelShader

RaiseException() Address = 0x7c812aeb (filename not found)

CxxThrowException() Address = 0x78158e69 (filename not found)

Address = 0x10d98373 (filename not found)

Address = 0xe8781b4c (filename not found)"

MechWarrior 4 : Vengeance demo

XP Pro, SP2

1.1b1 (57919)

iMac (late 2006) (Radeon x1600)

aanhorn

application crashes the virtual machine upon launch

Medieval II : Total War demo

XP Pro, SP2

1.1b1 (57919)

iMac (late 2006) (Radeon x1600)

aanhorn

application fails to launch, displays error stating that support for pixel shader 1.1 is required

Medieval II: Gold (Total War & Kingdoms)

XP PRO, SP3

10.5.6

2.0.2 (147997)

Mac Pro 2.66 (5 GB) NVIDIA GeForce 7300 GT

wncochran

application fails to launch with error: Medieval 2 Total War encountered an unspecified error and will now exit

Morrowind

XP Pro, SP2/SP3

10.5.3

2.0b1 (89933)

iMac 2.33GHz, 2GB 800 MHz DDR2 SDRAM (NVIDIA 760GT 256MB)

damikki

Still black screens after entering the first building. There's also an issue with the crosshair causing the body parts of game characters to be attracted to the crosshair causing lines of streteched body parts to constantly appear around the crosshair location. Switching off the Cross Hair makes no difference. Pixel shaders seem to work though.

Need for Speed Carbon

XP Pro SP3

10.5.4

2.0b1 (89933)

Macbook Pro (GeForce 8600 GTM)

Nickhamm

Very slow; Graphics drawn incorrectly (black during race)

Neverwinter Nights 2

XP Pro, SP2

10.5.2

1.1

MacBook Pro (4.1, 4GB, GeForce 8600M GT)

mokoosh

1stit says no disk; once you fiddle and put the disk in again it says no Direct3D (even though it has been checked off in Fusion)

Portal (Steam)\

XP Pro, SP3

10.5.2

2.0b1 (89933)

MacBook Pro (GeForce 8600M GT)

sulka

Complains about incompatible video card upon launch (claims doesn't even support DX7). Tries to start, the stops and complains the video card needs to support at least version 1.1 pixel shaders. Works fine under Boot Camp.

Portal: The First Slice

XP Home, SP2

10.5.4

2.0b2 (107508)

MacBook Pro (Radeon X1600)

cwalther

Game runs, but rendering defects make it hardly playable. Menu screen has small defects but is recognizable (text readable). Once arrived in the game: With recommended graphics settings: screen is black, faint red and green gradients depending on viewing angle, no geometry visible. With minimum graphics settings: some objects are textured with what looks like a normal map, most have no texture at all but just a flat color (including crosshairs, particles, light halos). In both cases: text characters rendered as solid rectangles, stays that way when returning to the menu screen.

Portal: The First Slice

XP Pro, SP2

10.5.5

2.0 (116369)

Mac Pro (GeForce 7300)

etung

Performance is unplayably slow, perhaps 1 fps. Note this is hardware dependent; on my MBP it runs beautifully.

Pro Cycling Manager 2007

XP Pro SP2

10.5.4

2.0b2 (107508)

Macbook Pro (GeForce 8600 GTM)

anton3s

Game crashes a soon as you try to start a race/tutorial.

RealFlight G4 Demo\

XP Pro, SP3

10.5.4

2.0b1 (89933) and 2.0b2 (107508)

MacBook Pro 17", 2.5GHz Core2Duo, 2GB DDR2, NVIDIA GeForce 8600M GT

darrylr

The free G4 demo download barely works and is not usable like G3.5 is. If you do not change the default model the simulation will run however...

  1. Many tens of error messages pop-up that each need to be dismissed; at program start up, when selecting a new model or when a model crashes, "Error creating effect ShadowBlob2" and "Error creating effect ShadowAntiBlob2" regardless of whether Simulation>Settings>Graphics>Quality>Shadows Enabled is Yes or No. Many more of these errors occur than with G3.5 as G4 is obviously trying to render more shadows.

  2. Trying to change from the default model aircraft usually causes an application crash, either an "unknown error occurred" dialog and request to automatically submit a report to Knife Edge Software or just a silent crash of the application. Because of this I was unable to test a helicopter model (see G3.5 notes above).

  3. As expected graphics performance in Unity mode is horrible, audio stutters a well, Windows error messages like in #1 do not display properly in Unity mode, but not important.

  4. 2.0b2 fixed this: Window>Show Title Bar has problems enabling the Title Bar, you have to use the mouse to "paint over" where the TitleBar is to make it appear when you turn it on after turning off.

Resident Evil 4\

XP Pro, SP2

1.1b1 (57919)

iMac (late 2006) (Radeon x1600)

aanhorn

game loads and run, severe texture corruption renders unplayable (mostly black/dark gray textures)

Rome: Total War Gold (Total War & Barbarian Invasion)

XP PRO, SP3

10.5.6

2.0.2 (147997)

Mac Pro 2.66 (5 GB) NVIDIA GeForce 7300 GT

wncochran

application fails to launch with error: Rome: Total War failed to find DirectX 9, which is required for the game to run. Please reinstall DirectX.

Sega Rally Revo demo

XP Pro, SP2

1.1b1 (57919)

iMac (late 2006) (Radeon x1600)

aanhorn

application fails to launch, displays error stating that support for shader model 2.0 is required

Settlers IV

XP Pro, SP3

10.6.3

3.0.0 (198580)

iMac i5 27" (2.66GHz), 8GB DDR3 1067MHz RAM, ATI Radeon HD 4850.

jonnymorris

Installs fine and displays the main menu screen, but upon clicking Single Player S4_Main.exe bombs with a "Fatal error: Exception 0xc0000094 at 0x004e19a6!"  This game did the same in Parallels 4 - displays menu fine but crashes when it starts the game engine.

Shadowbane

XP Pro SP2

10.5.4

2.0 beta 2 (107508)

iMac (late 2006) (Radeon x1600)

aanhorn

game doesn't load with exception error

Silent Hill 4 demo

XP Pro, SP2

1.1b1 (57919)

iMac (late 2006) (Radeon x1600)

aanhorn

application fails to launch, displays error stating that support for programmable vertex/pixel shaders is required

Silent Hunter III

XP Pro, SP3

10.5.3

2.0b1 (89933)

MacPro Quad 2.8mhz, 8GB, Nvidia 8800GT, VM File resides on seprate drive - WD Raptor 300GB

brotebjo

Works, but runs very slowly for an older game. 2 to 3 FSP. Game only runs at 1024x768. Should be able to get better performance out of this game.

Space Empire V\

XP Pro, SP2

10.5.2

2.0b1 (89933)

Macbook Pro (GeForce 8600 GTM)

Sormine

Using the STEAM\ version of the game (Game Download Service)Work in some very limited video mode and with Video Memory put to safe. Slow to the point of being un-playable (even for a turn based game). Crash randomly.

Seem to work with the game when game video preference taken off from Direct3D HAL or Direct3DTL HALand set to RGB Emulation. Video memory still need to be put in safe. acceptable speed there but not really using Direct 3D

On many video setting, blank black screen with sometime grey horizontal line with all attempt of

video setup. Need to force exit with CTRL-ALT-DEL. As soon as it exit, crash "blue screen" crash upon exit of the game. Crash is dirty and

reboot require shutting down the guess then restarting it after it

freeze on rebooting after crash.

Star Treck: Starfleet command 3

Xp Pro, SP2

10.5.1

1.1 (62537)

MacBook Pro (NVIDIA GeForce 8600M GT)

Master_Drow

Game plays, refreshes are noticeable, Models don't match with there actually location. Shields are rainbows. Example at http://i261.photobucket.com/albums/ii66/Master_Drow/Graphicsproblem.jpg

Supreme Commander: Forged Alliance

Windows XP, SP3

10.6.3

3.1.0 (254806)

MacBook Pro (GeForce 8600M GT)

hobbit

Fails to launch

TA:Kingdoms

1.1b1 (57919)

MacBook (CD) (GMA 950)

IscariotJ

Retested due to apparent improvements/fixes. Still doesn't work. Black screen, followed by random texture blocks (addendum - similar failure on Radeon x1600, aanhorn)

Team Fortress 2

XP Pro, SP2

10.5.1

1.1 (62573)

Macbook Pro (2.0, 2gb, ATI x1600)

Matt Peters

App loader starts games, as soon as it reaches main menu, application exits, complaining for Direct X 8.1.

The Bard's Tale demo

XP Pro, SP2

1.1b1 (57919)

iMac (late 2006) (Radeon x1600)

aanhorn

application fails to launch, displays error stating that support for vertex shader 1.1 is required

The Longest Journey\

XP Pro, SP2

10.5.2

2.0b1 (89933)

Macbook Pro (Radeon Mobility x1600)

jackfaust

A strip across the top of the screen is (maybe the top fifth?) is flashing garbage, backgrounds are flickering, but all character models are now drawn.

The Witcher

XP Pro, SP3

10.5.4

2.0 beta 2

MacBook Pro (2.16, 2GB, Radeon X1600)

jjgod

Exit right after starts

There.com (DX8)

XP Home, SP2

10.5.4

2.0b2 (107508)

MacBook Pro (Radeon X1600)

cwalther

Fog is inverted: nearby objects appear foggy, far away objects clear. Own avatar is invisible.

Warhammer : Mark of Chaos

XP Pro, SP2

1.1b1 (57919)

iMac (late 2006) (Radeon x1600)

aanhorn

game launches, intro movies work, but all menu text is completely missing, some other interface text partially missing, the game itself may or may not function, but this will be an unknown until the menus become navigatable

東方紅魔郷 (Embodiment of Scarlet Devil)\

XP Pro, SP2

10.5.5

2.0 (116369)

MacBook Pro (2.33, 3GB, Radeon X1600)

ds80

Game launches but graphics are corrupted once the game is started.

東方永夜抄 (Imperishable Night)\

XP Pro, SP2

10.5.5

2.0 (116369)

MacBook Pro (2.33, 3GB, Radeon X1600)

ds80

Game launches but graphics are corrupted once the game is started.

東方風神録 (Mountain of Faith)\

XP Pro, SP2

10.5.5

2.0 (116369)

MacBook Pro (2.33, 3GB, Radeon X1600)

ds80

Game launches but graphics are distorted once the game is started.

東方妖々夢 (Perfect Cherry Blossom)\

XP Pro, SP2

10.5.5

2.0 (116369)

MacBook Pro (2.33, 3GB, Radeon X1600)

ds80

Game launches but graphics are corrupted once the game is started.

東方地霊殿 (Subterranean Animism)\

XP Pro SP2

10.5.5

2.0 (116369)

MacBook Pro (GeForce 8600)

Mr VacBob

Game launches but no textures/graphics load ingame

Comments

I've gotten ffxi working to some degree though some characters don't render without shadows, also chat box only works when its in full screen mode, certain peices of armor or parts of armor don't render, some npc's/monsters won't render but their names are there. other than those problems it works nice x.x noticed that vmware has the refresh rate at 85 hertz whereas my monitor is only 60 hertz think that might be the issue? at least with some of the rendering? looks like once those issues are fixed it might be completely playable. oh I'm using the vmware fusion v1.1 release candidate on a mac pro w/nvidea 7300 256, 5g ram with 2g's for xp pro sp2

sorry if im posting in the wrong area i'm new here

This is the right area to post such things, though it is more efficient if you add your comments to the document rather than commenting. Comments don't scale well and will get out of date, and a table is much easier to quickly scan through.

Under the Actions box on the left, you can select "Edit document". Follow the existing format (it may be easiest to copy another entry and edit it).

COD4 not working either

I am posting a link to better describe the problem with Star Trek Starfleet command.

http://i261.photobucket.com/albums/ii66/Master_Drow/Graphicsproblem.jpg

as can be seen several things are wrong like the entire space station has moved to the left, it is supposed to be in the red box.

I'm having trouble loading Microsoft Movie Maker. Error: "cannot start because your video card does not support the required level of hardware acceleration or hardware acceleration is not available." I'm running Windows Vista as a guest on my host MacPro with 4Gigs of RAM and two Digital digital displays. The video cards are ATI Radeon x1900 XT in slot-1 and NVIDIA GeForce 7300 GT in slot-2. Is there a way to get applications such as Movie Maker or Photoshop to work on the virtual vista machine? Any assistance is greatly appreciated.

Just tested Counterstrike 1.6 and Source with Fusion 2.0b

1.6: Playable at lower resolutions! Though all of the text in the settings pane is garbled beyond readable ... if this is fixed then this will work 100%

Source: Nearly playable .. no text rendering issues like 1.6 has, but there is slight lag even with the settings turned down

Have tested the following games using VMWare Fusion 1.1 (62573) - on iMac 10.4.11 with XP Pro SP2. Also has 2GB RAM & Radeon HD2600 graphic card.

Hospital Tycoon, Space Invaders (30th Anniversary Edition) and Caesar IV.

All install okay, but don't play.

Installed the new MMO game Age of Conan under a VM of XP running on a macbook pro.

Allocated 30g of HDD and 2g of ram, game just crashes with error

Game does not work, see pics

http://users.tpg.com.au/koeda01/Picture%204.png

http://users.tpg.com.au/koeda01/Picture%205.png

Warhammer Online works with VMWare Fusion 2.0 release candidate 1 -- took me a bit of messing around with different mouse stuff to get it to work, but I finally did.

The first problem I had was that the mouse buttons appeared to be sticky -- I would right click on someone in game to talk to them, and it would act like the right mouse button was held down after that, until I clicked again.

In windows, control panel, system -> hardware -> device manager -> mice and other pointing devices

I disabled the 2nd HID-compliant mouse ( there are 2 on my machine)

(if I disable the first one, the mouse stops working altogether)

I also uninstalled the vmware mouse driver

and windows reinstalled a ps/2 compatible mouse driver

I rebooted, then ran services.msc and stopped the vmware tools

that's basically it I think for the relevant stuff.

One other thing I did, that I think was not relevant

I installed the logitech setpoint drivers -- but when I go into their settings, none of the mouse options are available -- I believe because it is not detecting a logitech mouse -- which is why I suspect it's not relevant

pretty sure those are all the details -- when I look at the ps/2 compatible mouse properties in device manager, under advanced settings they are the default -- sample rate 100 reports / second, wheel detection 'assume wheel is present', input buffer length 100 packets, fast initialization is checked -- the mouse feels like it moves a bit slow in windows also

anyway -- hopefully this information helps someone else get warhammer online working Smiley Happy

Anyone familiar with UT2004 Editor? This should be working if you set the Mouse Preferences to Always Gaming mode...

Ok, here's the scoop on how to get Lord of the Rings Online and/or Dungeons and Dragons Stormreach working. Both games use the same engine, and the problem revolves around UserPreferences.ini.

If this file exists, you can change AllowFakeFullScreen=True to AllowFakeFullScreen=False. That should fix the problem and let you play.

If the file doesn't exist, cut and paste the following into Notepad and save as UserPreferences.ini. Save in My Documents\Dungeons and Dragons Online\ or My Documents\The Lord of the Rings Online\. You may need to create the sub directory. BE SURE TO BACK UP YOUR CURRENT FILE JUST IN CASE!

PlayedIntroMovie=True

TooltipEnable=True

TooltipDelay=0.30

UseIME=False

SyncToRefresh=False

AllowWindowResizing=True

WindowedResolution=1024x768

ConfineFullScreenMouseCursor=True

AllowFakeFullScreen=False

ForceFakeFullScreen=False

FullScreen=True

RefreshRate=Auto

TripleBuffering=False

AllowDesktopCompositing=False

Antialiasing=Disabled

Resolution=1024x768

AmbientVolume=1.00

SoundVolume=1.00

DMTextVolume=1.00

SoundProvider=OpenAL

CombatVolume=1.00

MaxPlayingSounds=64

MusicVolume=0.70

SoundFeatures=Software

UIVolume=1.00

EAXEnabled=False

PlayerMusicVolume=1.00

VOVolume=1.00

SoundDisabled=False

MusicDisabled=False

HttpsProxyPort=0

HttpProxyPort=0

HttpProxyHost=

InitialConfigDone=True

HttpsProxyHost=

MemoryUsage=0.30

ModelDetail=Medium

EnvironmentStencilShadows=False

OverbrightBloomFilter=False

BlobShadows=True

VideoPostEffects=True

FarLandscapeNormalMaps=False

GraphicsCore=D3D9

Contrast=1.00

SurfaceReflections=Low

BlurFilterQuality=Medium

MaterialDetail=Low

DistantImposters=True

AllowGammaChanges=True

GlowMapping=False

AnimationDetail=Medium

ObjectDrawDistance=Medium

TextureDetail=High

AtmosphericsDetail=Medium

AnisotropicQuality=4

MultiPassLighting=False

MaxHardwareClass=0

Brightness=1.00

BloomIntensity=1.00

LandscapeLightingQuality=Low

ShadowMapQuality=0

LandscapeStaticObjectShadows=Low

DisplayAdapter=0

PlayerCrowdQuality=1.00

FrillDistance=Low

HavePromptedForD3D10AtStartup=False

EnablePortraits=True

SpecularLighting=False

LandscapeShoreEffects=Low

TextureFiltering=Bilinear

AlphaToCoverage=False

StencilShadows=Disabled

MeshCombining=True

AspectRatio=Auto

LandscapeDrawDistance=Medium

Gamma=1.01

HaveWarnedAboutVistaPatches=False

TurnKeySpeed=150.00

InvertMouseLookYAxis=False

MouseLookSensitivity=0.10

JoystickDeadZone=0.25

PitchKeySpeed=60.00

MouseLookSmoothingAmount=0.00

LMBAttacks=False

UsesClassicMouseMapping=True

DevicePlayback=BD6DD71A-3DEB-11D1-B171-00C04FC20001

DeviceCapture=BD6DD71B-3DEB-11D1-B171-00C04FC20001

MicVolume=1.00

NetworkLatencyThresh=250

HandsFree=False

MicCaptureThreshold=0.10

VoiceVolume=1.00

AlignToSlope=True

ResetYawWhenPlayerMoves=True

BindInterface=

ComputeUniquePort=True

ConnectionSpeed=0.00

UserSpecifiedPort=0

MaximumFrameRate=121

EngineSpeed=VeryHigh

FloatyTextScale=1.00

FloatyTextOnTop=False

Ugh, stupid markup language. The highlighted text should be in brackets... [[]]

This is a great resource! Thanks to everyone for keeping it up-to-date.

guys i am using windows vista and vmware workstation 6.04 i want to play a mmorpg (A3) simultaneously in host OS and guest OS(windows XP in vmware) is it possible i tried but the game doesnt load Smiley Sad

i want to login 2 characters at the same time so the effort

Smiley Happy

Don't see Second Life on either list. I keep getting a non-supported video driver issue. Any suggestions?

I don't see Dark Age of Camelot in the Compatibility List, so I thought I give some info on how it works on Fusion. I have a 3 year old Mac Pro 2.66 Xeon Quad Core with an ATI 3870 graphics card (I used to have a Geforce 7300). My OS is Snow Leopard (OS X 10.6). So far I've been pleasantly surprised to see how well Camelot plays on Fusion. The frame rates don't drop, and graphics for the most part look good. There are a few quirks with the game; water and fire do not look right and certain effects (such as life-drain on a Bonedancer) our not transparent. Overall playing Camelot on fusion is enjoyable. If VMWare can get some the graphic issues fixed I won't ever again have to go back to Boot-Camp to play the game.

VMWare seems to be ignoring this one. I wish they would respond.

Following up on someone else's earlier post (http://communities.vmware.com/thread/146930) I'd like to know if Supreme Commander will now run in VMWare Fusion 3. Yeah, yeah, I know that even if it does run, it'll be slow... but somehow it's just the principle of the thing and I want to know if (slowness aside) it could work.

I upgraded to Fusion 3.0. Titan Quest: Immortal Throne now works with no problems. Unfortunately, Dark Age of Camelot still has problems. I still can not use reflective water; all I see is a spiral pattern with no reflectivity. Certain effects such as life drain or certain flame animations are not transparent. I also had to turn off dynamic shadows. With dynamic shadows turned on, Jordhiem, Camelot and all the three major cities looked white with just a pale texture on it. When I turned Dynamic Shadows off the Major cites appeared normal.

Fusion did improve certain things. The game is certainly snappier. I didn't do any test but it did seem to have a faster frame rate. I can now see the compass which I could not do in version 2.0.6. Another problem that was fixed with Fusion 3. 0 was the ground lighting issue. During night scenes certain parts of the ground would appear as if it were day; this is no longer an issue. With Fusion 3.0. the ground looks like it should, with no problems.

Dark Age of Camelot almost works in Fusion 3.0. If VmWare can get water reflection working, and fixed the issues with transparency I won't have to go back to boot-camp to play the game.

davidrivera:

Can you describe your setup in more detail? I'm on a Mac Pro / 12GB / Snow Leopard / Fusion 3 / NVIDIA GeForce 8800GT and Titan Quest Immortal Throne has rendering problems. I've got the video settings at default running 1280 x 1028 resolution. I'd love to get this game to work in Fusion 3 instead of rebooting into Bootcamp to play. Any advice or help is appreciated.

I'm on a 3 year old Mac Pro 2.66 Quad Core with 11 GB of RAM. My Graphics card is an ATI 3870 (replaced my burned out Geforce 7300). With Fusion 2.06 only the first Titan Quest worked; Titan Quest: Immortal Throne was buggy. Immortal Throne is working nicely with Fusion 3 although I'm still having issue with Dark Age of Camelot.

can anyone confirm or deny getting Anarchy Online (funcom MMO) to work in Fusion 3.0

Edit document is not an option for me so I am putting my info down here.

Application, Version: Roblox version number? current on 07.19.10

Guest OS Windows Vista Current updated as of 07.19.10

Mac OS 10.5.8

Fusion build Version 2.0.7 (246742)

Mac: iMac intel Core 2 Duo 2.8 GHz with 4GB Ram

Mostly Usable

Must have "Always optimize mouse for games" turned on in Fusion Preferences to work. Some mousing difficulties remain on periphery of window but game is playable. Some surfaces don't render correctly: reflective metal renders as all white. Some lag but it could be our network or that I have too much going in Mac. Will test more.

Application, Version: Autodesk 3DStudio Max 2008 and 2010

Guest OS Windows Vista Current updated as of 07.19.10

Mac OS 10.5.8

Fusion build Version 2.0.7 (246742)

Mac: iMac intel Core 2 Duo 2.8 GHz with 4GB Ram

Working Well

Once I work out the button issues with function keys, option, control and other variables between the Windows and Mac keyboards this application works fine in spite of its high system requirements. It's advisable to change the function keys to work as function keys on the Mac side. Some testing required to see which key does what. Only some slowdown when doing very intensive processes but this would be expected in a native Windows machine too. Be sure to shut down intense Mac apps like Photoshop when using Max Smiley Wink

Version history
Revision #:
1 of 1
Last update:
‎09-28-2007 07:49 AM
Updated by: