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1 "correct" answer available (10 pts) 2 "helpful" answers available (6 pts)
2 Replies Last post: Aug 25, 2009 8:44 AM by ecl100  

How posted: Aug 25, 2009 4:54 AM

Click to view mayurdeolasee's profile Lurker 1 posts since
Aug 25, 2009
How does the system work?

Re: How

1. Aug 25, 2009 5:05 AM in response to: mayurdeolasee
Click to view Chuck8773's profile Expert 229 posts since
May 4, 2007
The Matrix is all around you.

Charles Killmer, VCP

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Re: How

2. Aug 25, 2009 8:44 AM in response to: mayurdeolasee
Click to view ecl100's profile Enthusiast 48 posts since
Sep 24, 2007
Hi, mayurdeolasee. I'm not sure what you mean. First, I assume we're talking about replay debugging (the subject of this forum). Now, are you interested in how to use replay debugging? If so, the replay debugging blog (http://www.replaydebugging.com/2008/08/getting-started-with-replay-debugging.html) is a good place to start. Or are you asking how it's implemented? If so, there's very little publicly available at this point. Perhaps we should write some papers! E.

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